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Found 182 Posts 182 Results Total
Pages 12345678910
 
0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #1
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on April 28th, 2019 at 3:10am #2
Buddy have I got some news for ya

Guess who just got added into the game literally minutes ago?
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #3
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on March 30th, 2019 at 2:31pm #4
Here's what I did to unlock Fuse Man for y'all folks, and here's what you need:

1. An Elec Man with Attack Swap, Wily Buster, Buster Charge and [Electric Shot]{electric], with a [Charge Module]{health} equipped
2. Maybe a backup bot in case Elec dies with his same moveset (Sheep Man works best for this)

Once you get into battle here's the plan:
1. With Elec Man up front, do a quick Attack Swap to get Fuse Man's attack boosts
2. Use Buster Charge
3. Now just spam Wily Buster until Fuse Man dies. If he switches and you really need to get rid of whatever is in front of you, use Electric Shot

Good luck y'all
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on March 29th, 2019 at 2:53pm #5
Thanks, I take pride on how long I've spent in here ;)

And Fusion Stars, while they only 8000 BP each, give a pretty big stat boost, which helps a lot for grinding BP in stuff like Player Battles.

Also, I don't know where you got that idea, but selling cores does not give you BP, only hoarding them, so it also helps for BP if you have a lot of each item.

In the end, having lots of BP mostly comes down to like 20% grinding cores, and 80% player battles
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on March 29th, 2019 at 2:43pm #6
Nah, I think the Veteran Bonus comes from "When you created your account" vs "When you last logged in", so it gives more BP to older members of the game
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #7
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #8
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on August 28th, 2015 at 6:16pm #9
Hey bruh I could help with the spriting, but I don't really have any examples of my spriting around here. But if you ask me for anything I could provide an example.
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #10
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on January 29th, 2015 at 3:53pm #11
@NotTheDoc & Not Boss I don't know what are y'all talking about, I've never seen this Not Shadownnico guy in my entire life and he's a complete stranger to me. Also he's totally not me as his name says
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on January 29th, 2015 at 9:28am #12
I wanna join in too, feel free to add me as Shadownnico(user)
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on December 21st, 2014 at 1:22pm #13
I like the new mechanics, and the Dark Spires seem like they'll bring a new challenge. It seems the Winter Update is gonna be real nice and real big. Just 1 little thing, unless I'm missing something in the calculations pastebin I think you did a small calculation error: You say cores add 1% resist each one and there are 99 ones, giving a total of 99% resist, however you say that makes the attack go down to x0.999999, when it's actually meant to be x0.01, as x0.999999 would imply 0.0001% resist for all 99 cores. Doing the calculations with the actual x0.01 resist gave me a total damage of 2.07526529 .
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on October 15th, 2014 at 5:09pm #14
I agree with most of what you say here, however, I'd like to add to point #4 that, while it's OK for some Robot Masters to have higher Base Stats than others, there should be 2 versions of those: One that has high stats (like the Sheep Man you mentioned) and a tweaked, balanced one that fits the 400 base stats limit, which would be the unlockable Sheep Man, that way all of the Robot Masters have an equal chance in the end game.
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on October 4th, 2014 at 6:42pm #15
The Rockman 4 MI Palletes for the Mega Man 4 robots would be a nice nod to that hack.
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on September 22nd, 2014 at 7:08pm #16
I like the idea of turning them into Zenny to buy Point Balls more than turning them directly into BP, and I like the concept of the Point Balls, but I would still preffer the overflow to be spread across my other robots. Still, I'm fine either way, as long as it doesn't go to nothing.
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on September 22nd, 2014 at 3:13pm #17 ( Edited : 2014/09/22 at 3:31pm )
I love the new features, and as much as it hurts, I think the Stat capping is for the best. However, I don't know if Zenny is the best option, seeing as I have a lot and if I even need I have lots of items. I would preffer either BP or the leftover points being passed over to any other robot. Still, I love the new alts and I love that now the game will be a lot more diverse.

Also, I was a bit scared at first because I though "Wait, isn't winter in June/August?" but then I remembered hemispheres and stuff
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on September 22nd, 2014 at 3:13pm #18
First you need to find and scan the bot you want to unlock (you can do this in the Bonus Stage or in a Fusion Field that has the same type as the bot you want), then you need to buy his field from Kalinka's shop, then you use the field with any of the 3 doctors, and then you need to beat the robot in his field in Chapter 2 using only Neutral-type abilities.
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Contributor
Shadownnico
43,843,141 BP
13 TP | 182 PP
Posted on September 21st, 2014 at 5:16pm #19
They are usually in Cossack's game, and just like the Mega Man 1 and 2 robot masters, you need to beat them in their own stages in chapter 2 using only neutral-type moves.
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Found 182 Posts 182 Results Total
Pages 12345678910
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