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Found 4 Posts 4 Results Total
 
A Fox in the Wires
7,932,099 BP
0 TP | 4 PP
Posted on March 26th, 2019 at 10:14pm #1
@Master%20Alicia : Holy crap, that Zenny total is bonkers. But yeah, I found a technique where I use Guts Man to ma out the Impact field modifier, then Astro Man to max out the Space field Modifier, and that gives Astro Crush some ridiculous power, like 2750 or something like that. Then you double it with Rhythm Satellite, use Attack Mode, and unleash. Since they are weak to Impact, it doubles the damage AGAIN, and the overkill is ridiculous. A couple minutes to set up and I get like 36 million a pop.
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A Fox in the Wires
7,932,099 BP
0 TP | 4 PP
Posted on March 23rd, 2019 at 12:30pm #2
I was able to both get Dynamo Man AND beat the mission in one go. Here's what I did:


Elec Man equipped with Space Core, and has the moves Attack Mode, Defense Swap, Rhythm Satellite, Astro Crush, Buster Charge, and Wily Buster. First use Attack Mode, then use Defense Swap to swap your Defense stat changes with Dynamo Man. Then use Buster Charge to fill up, then charge Wily Buster, then use Rhythm Satellite on Elec Man, and then finally use Wily Buster on Dynamo Man and it should kill him in one hit. ON the next turn, use Buster Charge if you need to, and then use Astro Crush to finish the level.

Little bit of RNG involved because sometimes Dynamo Man will just keep using Rain Flush on you, but most of the time he'll keep you healthy with electric attacks. I actually found this one MUCH easier than the Sheep Man one.
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A Fox in the Wires
7,932,099 BP
0 TP | 4 PP
Posted on March 18th, 2019 at 8:54pm #3
I do this, but I use Astro Man with Rhythm Satellite and Space Buster. You end up getting way more, since Astro Crush is a lot stronger and still hits them for super-effective damage since it's also Impact type, and then you can further boost damage from Satellite and Buster and it's not reduced by half for the back row. Also, Astro Crush always hits everyone, unlike Hyper Bomb.
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A Fox in the Wires
7,932,099 BP
0 TP | 4 PP
Posted on March 18th, 2019 at 4:58pm #4
I both obtained Sheep Man AND cleared the stage.

Getting Sheep Man was pretty easy. Just used Elec Man with Attack Booster and Bass. I used Bass to set Bass Crush on Sheep Man and Rhythm Satellite on Elec Man, and then switched to Elec Man and used Wily Buster to clear Sheep Man in one shot.

However, how I cleared the stage seems to be very different than others I have seen. I used Elec Man by himself with an Impact Core equipped, and made sure I had Thunder Beam and Hard Knuckle. Hard Knuckle breaks the blocks that reduce damage and hits Sheep Man super effectively. Thunder Beam one-shots everyone else except enemy Elec Man, because of the Electric stage multiplier and the fact that none of them actually resist Electric, and also boosts your attack. This should leave you a few turns to whittle down Elec Man with damage-boosted Hard Knuckle. Buster Charge really helps to efficiently keep your energy full.
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Found 4 Posts 4 Results Total
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