Mega Man RPG Prototype Community

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Beta Skull
Beta Skull
32,419,181 BP
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It is the year 20XX. And humans... No longer exist. In their place are industrial humanoid robots known as Robot Masters, and the Mechas that live alongside them in peace. However, peace doesn't always last... A threat to the world of Robot Masters looms above, and it is up to an unlikely crew of robots to save the day... But are they up to the task? Are YOU up to the task? The world's fate rests in your hands...

After the release of Retro Pikachu's remake of Tails' Lab Defense, I decided I wanted to make a new roleplay myself, in hopes of reviving the MMRPG roleplaying community. And with the release of Pokemon Mystery Dungeon: Rescue Team DX, I decided "hey, why not?"
How to Play: (Or, in other words, "Beta just copy-pasted the rules from Retro's Lab Defense lol")

Ok, so you know how PMD games would have you take one step per turn, your partner would follow behind, and all the enemies would then take a step? Yeah, no, let's toss that turn system out the window. Being only able to take one step at a time might work for a video game, but for a forum roleplay? Yeah, WAY too sluggish. So, yeah, we'll be using some different mechanics. And, ok, sure, I may have stol- er, borrowed, the mechanics of Lab Defense, but hey, if the system works, it works. And besides, I've added and removed some things to make it a bit more Mystery Dungeon-esque...

Your journeys will take place in randomly assembled maps called Mystery Dungeons. The maps will be based off of Lab Defense, however, because I'm not going to bother trying to make an entire Mystery Dungeon map on my own. Too much effort for a simple forums roleplay.

Each robot on the field can take a certain number of steps at a time. Afterwards, they can use an attack, use an item in their inventory, or they can simply just wait. However, you CANNOT move after attacking or using an item. After all players have taken their turn, the enemies will have THEIR phase.

To make a move, either leave a reply in the thread or ping me in the Roleplay channel on Discord. If you don't make a move after ~24 hours of the start of your phase, your turn will be automated. At a certain point, however, I will stop automating your turn and just plain set you on idle; Believe it or not, this rule is NOT set up to have me play the game for you.

There are two kinds of allies: Teammates and Players. Teammates are other robots who are part of your Team, and are to be controlled by you as well. Teammates will follow you to the next floor once the floor's objective is complete. You may only have 4 teammates in the dungeon at a time, with two spaces reserved for the leader and partner. That may change in the postgame, however. On the other hand, there are Players. These allies are, of course, other users and their teammates who happen to be in the same dungeon and on the same floor as you. As they are from a different team, however, they will NOT follow you to the next floor. I may or may not make some exceptions during the introduction phase.

When you gain a level, your stats will increase, and you may or may not gain a new Weapon depending on your stat boons and your core types. You will gain EXP from defeating foes and clearing missions. Defeating foes will ALSO grant your Teammates half of the EXP gained from defeating them.

While some floors will require you to find the stairs in order to progress, there are also several other objectives for you to accomplish. We'll be discussing what some of these objectives may be in the future.

Character Creation:

Are you a human being sent into our world to save us all, or just another robot who lives in the world naturally? The answer is, that's for you to decide. Either way, I'm not going to do some PMD-style quiz to determine what Robot Master you are. Why? Because just giving you a small handful of options for who you'll be is absolutely lame. Instead, you get to make the decision of who you are- and who your partner will be- for yourself. And yes, you will be required to make TWO characters instead of just one.

Here is the character sheet:

Team Name:

Name:
Icon:
HP:
WE:
ATK:
DEF:
SPD:

Core:
Subcore:
Weakness:
Resistance:

And now, an in-depth look at what these are:

Team Name- The name of your team. This has been added after the Introduction phase, because we’re not going through it again. This wasn’t a part of it to begin with for story reasons.

Name- The name of the robot, obviously.
Icon- The icon the robot you'll be using. Refer to the [robot] or [mecha] formats for use of their mugshots (custom mugs are welcome, too, through use of the [image] formatting).

Stats:
You will have a total of 25 points to spend on 5 different stats. Spend them wisely. Or don't. Your choice. Just know that you can't spend any more than 25.

HP- Health Points, also known as Energy. How much damage you take before you fall. Each point spent on this stat is 2 HP.
WE- Weapon Energy. It is the cost of your Special Weapons. Replenishes 1 WE on each turn. Each point spent on this stat is 2 WE.
ATK- Attack. Increases how much damage you deal.
DEF- Defense. Decreases how much damage you take.
SPD- Speed. Determines how far you can move. Each step is 2 SPD.

In addition to the points given to the stats, you can add one Boon and Bane to them. A Boon will add 2 extra points to the stat, and will increase its growth. It also controls what kind of passive Special Weapons you can obtain, as well as your Ability 2. A Bane will remove 2 points from that stat, and will slow down its growth. You can NOT have one over the other.

Core- Your main Core type. Determines the kind of elemental Special Weapons you can obtain, as well as your Ability 1.
Subcore- Your secondary Core type. Also determines the kind of elemental Special Weapons you can obtain, but to a lesser extent (meaning you can only obtain the buster weapons and Tier 1 weapons of this type).

Do note that you can use ANY type within Prototype EXCEPT for Copy Core, which has been replaced with Neutral. In addition, your partner cannot be the same Core or Subcore type as you.

Weakness- Attacks of this type deal more damage.
Resistance- Attacks of this type deal less damage.

You MUST have a Weakness and Resistance. Failure to apply this will cause me to assign one to you based on how I personally feel they should be.

The following is determined by your stat boon and Core type.

Weapons: Your Special Weapons that can be utilized after moving. You can only have 8 Special Weapons at a time. In addition, you will be given a singular Basic Attack that costs no Weapon Energy and take up no Special Weapon slots.
Abilities: Your special abilities that will activate under specific conditions. You will only have 2, but they can be changed through the use of specific items.

And this LAST "stat" is determined by your progression through the roleplay.

Rank: The Ranking of your Team, which can be raised by completing missions. Ranking up grants you more inventory spaces for items, increases the number of missions available for everyone, and may even gift you some other rewards.

EXAMPLE:

Team Name: Team Beta and Mega

Name: Beta Man
Icon:
HP: 5
WE: 6
ATK: 5(+)
DEF: 4(-)
SPD: 5

Core: Shadow
Subcore: Time
Weakness: Electric
Resistance: Flame

Name: Mega Man X-7
Icon: mega-man_flame
HP: 6
WE: 5(-)
ATK: 4
DEF: 5
SPD: 5(+)

Core: Flame
Subcore: Nature
Weakness: Electric
Resistance: Laser

The resulting set-up will be...

Team Beta and Mega
Rank: Plain (0/100)

Beta Man | Level: 1 (0/50)
Core: Shadow | Subcore: Time | Weakness: Electric | Resistance: Flame
HP: 10 | WE: 12 | ATK: 9 (5+2+2) (Boon) | DEF: 2 (4-2) (Bane) | SPD: 5
Abilities: Shadow Expert, ATK +2
Weapons: Shadow Shot, Time Shot, Shadow Slide

mega-man_flame Mega Man X-7 | Level: 1 (0/50)
Core: Flame | Subcore: Nature
HP: 12 | WE: 6 (10-4) (Bane) | ATK: 4 | DEF: 5 | SPD: 7 (5+2) (Boon)
Abilities: Flame Expert, Emergency SPD
Weapons: Flame Shot, Nature Shot, Fire Storm
Database

Click here to view the database.

A detailed list of basically everything you will come across in this game. There are some of which that are currently locked (kept private), and some information in the database is hidden. Right now, the Players, Weapons, Abilities, Enemies, Items, Shops, Traps, Status Effects, Weather and Dungeons databases are available.

NOTICE
Currently, all databases but the Players Database is outdated due to recent changes in gameplay. Refer to Page 57, Post #3 for more details.
Current Status has been moved to the new Players Database. Please refer to it for current map placements (should be a link to the image of the floor on its respective Enemies section).
Available Missions:

Abandoned Warehouse, F3
Defeat the outlaw Space Metall!
From: Fake Man   Reward: Target Seed

Gentle Countryside, F4
Defeat the outlaw Picket Man!
From: Fake Man   Reward: Missile Core

Arctic Jungle, F4
Rescue Cutting Wheel!
From: Metal Man   Reward: Fortune Module

Current Story Mission: Electrical Tower
Robot Master Mystery Dungeon: a PMD-inspired RPG (REBOOTING)
Posted by Beta Skull on February 18th, 2020 at 12:10pm
Viewed 4461 Times
Jazz Plus
 
Jazz Plus
3,032,700 BP
3 TP | 121 PP
Posted on June 15th, 2023 at 10:24pm
Posted 2023/06/15 at 10:24pm
#1
Gentle Countryside, F3


Right, here’s how things are gonna go: I’m gonna go down and talk to that Renga guy, while you, Piplup, shall go and deal with that Metall over there.

Darkrai moves 3 spaces down, a space left, and another space down before interacting with Block Man.

I-
Skip the dialogue and give us the candy. It’s not even Halloween anymore, and Beta Shadow doesn’t even remember what your costume was supposed to even be, anyways.
Alright, sheesh. You don’t have to be such a jerk about it...

Nightmare Force receives Candy Corn x2!
Enemy’s Turn
Metall moves 2 spaces left then goes under its Met Cover.

Player’s Turn

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RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on June 16th, 2023 at 7:32pm
Posted 2023/06/16 at 7:32pm
#2
Y'know? I'm feeling a bit nostalgic. Team Bubble will go to the Countryside.
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Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on June 22nd, 2023 at 12:19pm
Posted 2023/06/22 at 12:19pm
#3
So this is the Electrical Tower... I've heard that someone's been living here, maybe we could ask them about the beast?
Probably not... From the looks of it, the client for this mission is the person that was living here; seems like they were forced to leave after the beast showed up.
Really..? They must've been pretty strong if they lived in a place like this on their own... I wonder what would be able to force them out..? It's got to be some kind of robot, right?
Probably. Though.. considering the mission info calls it a "beast", it's probably not a Robot Master. Though I guess a Slash Man model might be called one...
But wouldn't the mission info just say "Slash Man" if that were the case..?
Well... There's only one way we can know for sure anyway.
That's true... Alright then, let's emancipate this apartment!

Parallax moves 4 spaces down and fires Electric Shots at Lightning Lord B!
..and Tesstra does the same thing but with Time Shots.
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Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on June 23rd, 2023 at 3:13pm
Posted 2023/06/23 at 3:13pm
#4
Well, a small amount of activity is better than none at all.
Electrical Tower, F1


Parallax uses Electric Shot on Lightning Lord B!
27 Damage dealt!
Another hit! 27 Damage dealt!
And another! 27 Damage dealt!

Tesstra uses Time Shot on Lightning Lord B!
18 Damage dealt!
Another hit! 18 Damage dealt!
And another! 18 Damage dealt!
Lightning Lord B is disabled!*
Tesstra earns 149 EXP!
Parallax earns 74 EXP!
The held Extra Life was dropped!

Tesstra has reached Level 4!
Energy increased by 40!
Weapons increased by 2!
Attack increased by 2!
Defense increased by 2!
Speed increased by 3!

{ERROR 404 variable "partyname" was not set properly} has been set to Idle.
Enemy’s Turn
Blader moves 5 spaces up and 2 spaces right.

Blader uses Blader Slicer on Parallax!
Not Very Effective...
8 Damage dealt!
Adhering Suzy uses Adhering Dash on Tesstra!
7 Damage dealt!
Lightning Lord A moves up 2 spaces while Lightning Lord B moves right 2 spaces.
Player’s Turn


...Hey, Darkrai. Since we don’t really have much for the main post, you wouldn’t mind if I-

It really doesn’t matter to me either way.

...Alllllright, then.

Gentle Countryside, F3


Darkrai moves 3 spaces down and 3 spaces right.

Piplup moves 2 spaces right, a space up, and another space right.
Piplup picks up the Battery Circuit!

Let’s skip over the Enemy’s turn this round, shall we? It’s not like anything’s going to happen.

...Eh, ok.
Player’s Turn



...Hm?
...Oh! How interesting...
I doubt that they’ll be able to catch up with myself and Piplup...
...But it’ll be interesting to see how far they’ll manage to go, nevertheless.




Mission Objective: Defeat the outlaw Picket Man! (F4)
Which you probably won’t be able to achieve before Darkrai, but it’s technically still the map’s mission...
Player’s Turn

*Note: I decided that for enemies, held Extra Lives only have a 25% chance of reviving the enemy; Otherwise, the Extra Life is dropped for player units to pick up.
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Brash Buster
 
Contributor
Brash Buster
11,413,300 BP
0 TP | 1511 PP
Posted on June 24th, 2023 at 12:31am Edited on 2023/06/24 at 12:46am
Posted 2023/06/24 at 12:31am Edited 2023/06/24 at 12:46am
#5
Hey, sorry for being especially dead in this RP, gonna change that.
...I forgot where Robots go between missions, but I'll just say Nuclear Haste is there. I also don't know how much time has passed in-universe since they left Clock Citadel, but I'll assume it's at least long enough for this to happen:
Tox Man searches around wherever he is.
Tox Man ...dammit, I threw out my list of potential recruit names...
Gunner Wait, you have a list?
Tox Man Had, idiot, I just told you I don't anymore.
Gunner Wh-no, I mean why were you writing down names for people you hadn't even-
Tox Man Whoop. 's going down at Electrical Tower, guess we gotta go.
Tox Man warps out alone, expecting his partners to get the hint.
Gunner ...am I just a tally mark to him or something?
Guard Hound ...
Gunner sighs, and warps out, following Tox Man. After staring at the ground in thought for a moment, Guard Hound follows.
(In gameplay terms, I'm gonna have Nuclear Haste head to Electrical Tower if they can.)
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Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on June 25th, 2023 at 5:22am
Posted 2023/06/25 at 5:22am
#6
Is it just me.. or did that Extra Life just move on its own?
Isn't that.. just called rolling?
Eh... It's closer now, so I'll just take it.

Parallax moves down a space onto the Extra Life and uses Electric Shot on the Blader.

Ooh, wonder what that does?

Tesstra moves left, down, left, to where the Blader was (and presumably where the Weapon Drive now is) and uses Time Shot on the Lightning Lord C. (Was the wrong Lightning Lord stat block deleted in the database?)
(Also, random question, can detrimental abilities like One-Track Mind be replaced with Ability Upgrades?)
^ Top
QuintAnother
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on June 26th, 2023 at 6:01am Edited on 2023/06/28 at 10:29am
Posted 2023/06/26 at 6:01am Edited 2023/06/28 at 10:29am
#7
Team Name: Standard Security Scanning Ship
It's bout a mini-ship and it's trusty scanner... Find a better motto. [I]I dare you.]i]
"speedy standard security scanning ship scans space so support ships stay securely secure. Super splendid!
Anyways...
Standard Security Ship
Core: Space
Subcore: Missile
Weak: Laser
Resist: Space
Stats:
HP: 5
WE: 5
ATK: 4
DEF:(-) 5
SPD:(+) 6
His buddy,
Standard Security Scanner
Core: Laser
Subcore: Neutral
Weak: Ironically, Space
Resist:Laser
Stats:
HP:6
WE:4
ATK: 4
DEF: (-)5
SPD: 6(+)
Joining Electrical Tower.(btw now I have the mugshot but its oversized so its a few posts later)
^ Top
Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on June 26th, 2023 at 8:19am Edited on 2023/06/27 at 11:03am
Posted 2023/06/26 at 8:19am Edited 2023/06/27 at 11:03am
#8
@QuintAnother : Hey, uh... This isn't like TTC, you don't make your own weapons and abilities. Also you forgot to give "King" a weakness and resistance.

Edit: Actually.. your starting weapons and abilities are assigned to you based on your core types and boon/bane, you don't really get to choose them. Also, you do need to have portraits as well, since they're used as map icons.
^ Top
QuintAnother
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on June 26th, 2023 at 5:56pm Edited on 2023/06/26 at 6:45pm
Posted 2023/06/26 at 5:56pm Edited 2023/06/26 at 6:45pm
#9
Sorry for me being stupid, but how do I know how to set my abilities and weps then?
EDIT: Just realized there's a database, I assume you need to take it from there? Will try to remake my characters then.
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on June 27th, 2023 at 9:17pm
Posted 2023/06/27 at 9:17pm
#10
Tssht, I don't care. I just need something other than idle hands right now.

Aqua Fishtot. One space down, all the way left. Quick Strike da Flea.
Triton Bubble. All the way down. Experience Boost.
Ambience. All the way left. Disco Buster.
Pierrobot. All the way down.
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on June 27th, 2023 at 10:18pm Edited on 2023/06/28 at 12:02am
Posted 2023/06/27 at 10:18pm Edited 2023/06/28 at 12:02am
#11
@QuintAnother : I'm afraid that icons/mugshots are a necessity for participation.

Duo and King were OK in that regard since King has one in the MMRPG database, and I already have my own mugshot for Duo. However, your replacements don't have anything I can work with, and even if you gave me a physical description, I will NOT be making them for you.

Additionally, this should've been said much, much earlier, but you don't get to choose the weapons you start with, either. The weapons you start with, as well as the ones you learn as you level up, is based upon your stat boon (or lack thereof) and your core types. Your abilities are also affected in a similar way. The only way to learn the ability/weapons you want is to find it through Battle Chips (BCs) and Ability Upgrades (AUs), and to be of whatever core is compatible to your own. And even then, you have limited ability/weapon spaces to work with.
(EDIT: I just noticed that Lushkk already explained all of this; However, I'd argue that a new post is more noticeable than an edit)

I know it's strict, but in a way, that is part of the challenge: Unlike TTC where the goal is to use whatever OP strategy you can pull out your to deal as much damage as possible, the goal of RMMD is to get through to the end of the dungeon and complete the mission with what resources you have among your team of 2-4. If there is anything you don't understand, I will be happy to provide. Otherwise, you're stuck with what you get.

I'll add your team to Electrical Tower once you have one with existing icons/mugshots of a sort. (Whether you include them in your post or not)
Electrical Tower, F1


@Lushkk :

To answer your first question, yes. Thank you for pointing it out, that has been fixed.

To answer your other question, the answer is also yes; However, they’ll have to already have both of their ability slots filled in, first. Otherwise, it will automatically fill in their second ability slot. (Of course, you’ll have to recruit them first, regardless.)

Also, since Tesstra has more speed than Parallax now, she technically is supposed to go first. But since she cannot move to that spot without the Blader dying, first, I’ll make an exception.

Parallax uses Electric Shot on Blader!
Super Effective!
54 Damage dealt!
Another hit! 54 Damage dealt!
Blader is disabled!
Parallax earns 108 EXP!
Tesstra earns 49 EXP!
The held Weapon Drive was dropped!

Parallax has reached Level 4!
Energy increased by 40!
Weapons increased by 4!
Attack increased by 3!
Defense increased by 1!
Speed increased by 2!

Tesstra uses Time Shot on Lightning Lord C!
90 Damage dealt!
Lightning Lord C is disabled!
Tesstra earns 63 EXP!
Parallax earns 32 EXP!
Oh? It seems that Lightning Lord wishes to join the team! Would you like to accept?

Tesstra picked up the Weapon Drive!


Weapon Drive
Core: Neutral
Effect: An item to be held. Recovers +2 WE on each turn instead of +1.
Enemy’s Turn
Adhering Suzy uses Adhering Dash on Parallax!
9 Damage dealt!
Lightning Lord A moves up 2 more spaces.
Player’s Turn

Nuclear Haste has arrived!

^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on June 28th, 2023 at 12:04am
Posted 2023/06/28 at 12:04am
#12
Gentle Countryside, F3


Darkrai moves 2 spaces right and picks up the Extra Life.

Can’t be too careful, after all.

Piplup moves a space left and a space down.

Piplup uses Water Shot on Metall!
41 Damage dealt!
Metall is disabled!
Piplup earns 33 EXP!
Darkrai earns 16 EXP!
Enemy’s Turn
WARNING! Enemy Metall has spawned!

Player’s Turn


Gentle Countryside, F1


Aqua Fishtot uses Quick Strike on Flea!
84 Damage dealt!
Flea is disabled!
Aqua Fishtot earns 50 EXP!
Triton Bubble earns 29 EXP!
Ambience earns 34 EXP!
Pierrobot earns 38 EXP!
Oh? It seems like Flea would like to join the team! Would you like to accept?
Note: If you DO accept them onto the team, you can choose to send the Flea into your reserves, or send someone in your current party to said reserves for the Flea to take their place.

Triton Bubble uses Experience Boost!
EXP boosted by +50%!
Enemy’s Turn
Cut Man moves 4 spaces right, a space down, and another space right.

Cut Man uses Cutter Shot on Aqua Fishtot!
5 Damage dealt!
Another hit! 5 Damage dealt!
And another! 5 Damage dealt!
Player’s Turn

^ Top
QuintAnother
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on June 28th, 2023 at 10:11am Edited on 2023/06/28 at 10:28am
Posted 2023/06/28 at 10:11am Edited 2023/06/28 at 10:28am
#13
Again, sorry for being stupid, but I will not create an account at either Discord or Imgur. I'm annoying, I know, if you don't wanna make the image smaller simply ignore me, it's totally fine. But the best I can do to leading an image is
This for the ship
And this for the scanner
Ship and scanner. Sorry for oversized image dont know how to make it smaller.
Also I will edit my post to no longer include chosen weapons etc., sorry again I messed up for the 19th time or something like that.
^ Top
Pokeepoo
 
Pokeepoo
6,858,545 BP
5 TP | 328 PP
Posted on June 28th, 2023 at 10:20am
Posted 2023/06/28 at 10:20am
#14
Oversized images are no 'big' deal.
^ Top
QuintAnother
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on June 28th, 2023 at 10:26am
Posted 2023/06/28 at 10:26am
#15
NO GOD PLEASE NO-


how to kill qa with cringe tutorial by pokepoo watch 4 free on amazon prime x
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Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on June 28th, 2023 at 12:54pm
Posted 2023/06/28 at 12:54pm
#16
Live tedd reaction

:hes_dead:

nahh just messin

i think i can get incinerator to move to above the shield attacker, so could i do that and have both DNA and incerator use buster shot and flame shot on the shield attacker?
^ Top
Brash Buster
 
Contributor
Brash Buster
11,413,300 BP
0 TP | 1511 PP
Posted on June 28th, 2023 at 12:59pm
Posted 2023/06/28 at 12:59pm
#17
Tox Man Gunner, stay here, you fighting that guy over there's a waste of time.
Guard Hound moves 1 space north, and 1 space west, stopping to pick up whatever item that is (I'm not making assumptions since AFAIK the Items database is still outdated).
Tox Man moves 1 space west and 4 spaces south, striking Lightning Lord A with a Tox Shot!
Gunner moves 1 space west, then fires a Buster Shot at Lightning Lord A!
Tox Man Wh-Gunner, what did I JUST say?!
Gunner I mean, they're over there and I'm over here, they can't reach me from this far-
Tox Man I-
Tox Man's frustration dips into gibberish as he does a sort of twitching strangling gesture, before groaning and putting his focus back on the Lightning Lord.
^ Top
Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on June 30th, 2023 at 9:36am
Posted 2023/06/30 at 9:36am
#18
Wait, what? Weren't you just trying to kill us?
What gave you that idea!? You just shot me! I didn't even do anything!
..Oops.
I mean, to be fair.. we are in a Mystery Dungeon. If you're not an explorer, Academy member, or rescue target, you're probably a criminal of some kind. Or you're just violent for whatever reason.
Well.. I am, but I'm trying to make up for it! So c'mon! Let me join you!
Mm... We could use a third member, but... What exactly did you do?
Serial littering.
..Huh. Well, no objections from me.
Me neither, so.. welcome to the team?
Thanks a bunch! You won't regret this!
Though.. you might wanna hang back and watch for now. Considering how you took my, er.. "warning shot", a stiff breeze might knock you out.
No it won't! I'm resistant to wind! ..But I'll take that advice anyway, thanks.

Yes to Lightning Lord,
Tesstra moves left and down twice and Buster Charges,
Parallax moves two spaces left and uses Electric Shot on the Adhering Suzy,
and the newly-recruited Lightning Lord moves two spaces down and gives the Weapon Drive to Parallax.
^ Top

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