Mega Man RPG Prototype Community

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Beta Skull
Beta Skull
32,419,181 BP
42 TP | 4758 PP
It is the year 20XX. And humans... No longer exist. In their place are industrial humanoid robots known as Robot Masters, and the Mechas that live alongside them in peace. However, peace doesn't always last... A threat to the world of Robot Masters looms above, and it is up to an unlikely crew of robots to save the day... But are they up to the task? Are YOU up to the task? The world's fate rests in your hands...

After the release of Retro Pikachu's remake of Tails' Lab Defense, I decided I wanted to make a new roleplay myself, in hopes of reviving the MMRPG roleplaying community. And with the release of Pokemon Mystery Dungeon: Rescue Team DX, I decided "hey, why not?"
How to Play: (Or, in other words, "Beta just copy-pasted the rules from Retro's Lab Defense lol")

Ok, so you know how PMD games would have you take one step per turn, your partner would follow behind, and all the enemies would then take a step? Yeah, no, let's toss that turn system out the window. Being only able to take one step at a time might work for a video game, but for a forum roleplay? Yeah, WAY too sluggish. So, yeah, we'll be using some different mechanics. And, ok, sure, I may have stol- er, borrowed, the mechanics of Lab Defense, but hey, if the system works, it works. And besides, I've added and removed some things to make it a bit more Mystery Dungeon-esque...

Your journeys will take place in randomly assembled maps called Mystery Dungeons. The maps will be based off of Lab Defense, however, because I'm not going to bother trying to make an entire Mystery Dungeon map on my own. Too much effort for a simple forums roleplay.

Each robot on the field can take a certain number of steps at a time. Afterwards, they can use an attack, use an item in their inventory, or they can simply just wait. However, you CANNOT move after attacking or using an item. After all players have taken their turn, the enemies will have THEIR phase.

To make a move, either leave a reply in the thread or ping me in the Roleplay channel on Discord. If you don't make a move after ~24 hours of the start of your phase, your turn will be automated. At a certain point, however, I will stop automating your turn and just plain set you on idle; Believe it or not, this rule is NOT set up to have me play the game for you.

There are two kinds of allies: Teammates and Players. Teammates are other robots who are part of your Team, and are to be controlled by you as well. Teammates will follow you to the next floor once the floor's objective is complete. You may only have 4 teammates in the dungeon at a time, with two spaces reserved for the leader and partner. That may change in the postgame, however. On the other hand, there are Players. These allies are, of course, other users and their teammates who happen to be in the same dungeon and on the same floor as you. As they are from a different team, however, they will NOT follow you to the next floor. I may or may not make some exceptions during the introduction phase.

When you gain a level, your stats will increase, and you may or may not gain a new Weapon depending on your stat boons and your core types. You will gain EXP from defeating foes and clearing missions. Defeating foes will ALSO grant your Teammates half of the EXP gained from defeating them.

While some floors will require you to find the stairs in order to progress, there are also several other objectives for you to accomplish. We'll be discussing what some of these objectives may be in the future.

Character Creation:

Are you a human being sent into our world to save us all, or just another robot who lives in the world naturally? The answer is, that's for you to decide. Either way, I'm not going to do some PMD-style quiz to determine what Robot Master you are. Why? Because just giving you a small handful of options for who you'll be is absolutely lame. Instead, you get to make the decision of who you are- and who your partner will be- for yourself. And yes, you will be required to make TWO characters instead of just one.

Here is the character sheet:

Team Name:

Name:
Icon:
HP:
WE:
ATK:
DEF:
SPD:

Core:
Subcore:
Weakness:
Resistance:

And now, an in-depth look at what these are:

Team Name- The name of your team. This has been added after the Introduction phase, because we’re not going through it again. This wasn’t a part of it to begin with for story reasons.

Name- The name of the robot, obviously.
Icon- The icon the robot you'll be using. Refer to the [robot] or [mecha] formats for use of their mugshots (custom mugs are welcome, too, through use of the [image] formatting).

Stats:
You will have a total of 25 points to spend on 5 different stats. Spend them wisely. Or don't. Your choice. Just know that you can't spend any more than 25.

HP- Health Points, also known as Energy. How much damage you take before you fall. Each point spent on this stat is 2 HP.
WE- Weapon Energy. It is the cost of your Special Weapons. Replenishes 1 WE on each turn. Each point spent on this stat is 2 WE.
ATK- Attack. Increases how much damage you deal.
DEF- Defense. Decreases how much damage you take.
SPD- Speed. Determines how far you can move. Each step is 2 SPD.

In addition to the points given to the stats, you can add one Boon and Bane to them. A Boon will add 2 extra points to the stat, and will increase its growth. It also controls what kind of passive Special Weapons you can obtain, as well as your Ability 2. A Bane will remove 2 points from that stat, and will slow down its growth. You can NOT have one over the other.

Core- Your main Core type. Determines the kind of elemental Special Weapons you can obtain, as well as your Ability 1.
Subcore- Your secondary Core type. Also determines the kind of elemental Special Weapons you can obtain, but to a lesser extent (meaning you can only obtain the buster weapons and Tier 1 weapons of this type).

Do note that you can use ANY type within Prototype EXCEPT for Copy Core, which has been replaced with Neutral. In addition, your partner cannot be the same Core or Subcore type as you.

Weakness- Attacks of this type deal more damage.
Resistance- Attacks of this type deal less damage.

You MUST have a Weakness and Resistance. Failure to apply this will cause me to assign one to you based on how I personally feel they should be.

The following is determined by your stat boon and Core type.

Weapons: Your Special Weapons that can be utilized after moving. You can only have 8 Special Weapons at a time. In addition, you will be given a singular Basic Attack that costs no Weapon Energy and take up no Special Weapon slots.
Abilities: Your special abilities that will activate under specific conditions. You will only have 2, but they can be changed through the use of specific items.

And this LAST "stat" is determined by your progression through the roleplay.

Rank: The Ranking of your Team, which can be raised by completing missions. Ranking up grants you more inventory spaces for items, increases the number of missions available for everyone, and may even gift you some other rewards.

EXAMPLE:

Team Name: Team Beta and Mega

Name: Beta Man
Icon:
HP: 5
WE: 6
ATK: 5(+)
DEF: 4(-)
SPD: 5

Core: Shadow
Subcore: Time
Weakness: Electric
Resistance: Flame

Name: Mega Man X-7
Icon: mega-man_flame
HP: 6
WE: 5(-)
ATK: 4
DEF: 5
SPD: 5(+)

Core: Flame
Subcore: Nature
Weakness: Electric
Resistance: Laser

The resulting set-up will be...

Team Beta and Mega
Rank: Plain (0/100)

Beta Man | Level: 1 (0/50)
Core: Shadow | Subcore: Time | Weakness: Electric | Resistance: Flame
HP: 10 | WE: 12 | ATK: 9 (5+2+2) (Boon) | DEF: 2 (4-2) (Bane) | SPD: 5
Abilities: Shadow Expert, ATK +2
Weapons: Shadow Shot, Time Shot, Shadow Slide

mega-man_flame Mega Man X-7 | Level: 1 (0/50)
Core: Flame | Subcore: Nature
HP: 12 | WE: 6 (10-4) (Bane) | ATK: 4 | DEF: 5 | SPD: 7 (5+2) (Boon)
Abilities: Flame Expert, Emergency SPD
Weapons: Flame Shot, Nature Shot, Fire Storm
Database

Click here to view the database.

A detailed list of basically everything you will come across in this game. There are some of which that are currently locked (kept private), and some information in the database is hidden. Right now, the Players, Weapons, Abilities, Enemies, Items, Shops, Traps, Status Effects, Weather and Dungeons databases are available.

NOTICE
Currently, all databases but the Players Database is outdated due to recent changes in gameplay. Refer to Page 57, Post #3 for more details.
Current Status has been moved to the new Players Database. Please refer to it for current map placements (should be a link to the image of the floor on its respective Enemies section).
Available Missions:

Abandoned Warehouse, F3
Defeat the outlaw Space Metall!
From: Fake Man   Reward: Target Seed

Gentle Countryside, F4
Defeat the outlaw Picket Man!
From: Fake Man   Reward: Missile Core

Arctic Jungle, F4
Rescue Cutting Wheel!
From: Metal Man   Reward: Fortune Module

Current Story Mission: Electrical Tower
Robot Master Mystery Dungeon: a PMD-inspired RPG (REBOOTING)
Posted by Beta Skull on February 18th, 2020 at 12:10pm
Viewed 4461 Times
Idk947
 
Idk947
106,130,581 BP
1 TP | 128 PP
Posted on June 2nd, 2022 at 8:48pm
Posted 2022/06/02 at 8:48pm
#1
hmm...
yep, we're VERY lost
can you get us out of here?
!
i a! found bad guy
the second robot runs towards the gentle countryside
oh well, at least that's better than just aimlessly walking around all day long
(Team Name:{ERROR 404 variable "partyname" was not set properly}

Name:best man
Icon:
HP:3(-)
WE:5
ATK:10(+)
DEF:1
SPD:5

Core:impact
Subcore:flame
Weakness:impact
Resistance:space

Name:guard man
Icon:
HP:10(+)
WE:5
ATK:3(-)
DEF:5
SPD:2

Core:shield
Subcore:neutral
Weakness:impact
Resistance:time)
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on June 3rd, 2022 at 6:48pm
Posted 2022/06/03 at 6:48pm
#2
Abandoned Warehouse, F1


@RotomSlashBlast :

Mondegreen picks up the Swarm Seed!

NEW ITEM DATA!


Swarm Seed
Effect: An item to be thrown. Whoever it hits is infected with Swarm.

NEW STATUS DATA

Swarm
Core: Nature
Effect: The foe is swarmed with insects. Deals 2 Nature damage per turn.

Enayrk has reached the stairs!



Team Mirage moves on to the next floor!
Gente Countryside, F1


@Lushkk :

Parallax picks up the Weapon Pellet!

Skull Bros. becomes idle...
Enemy’s Turn

There are no-

...This place is becoming popular, ain’t it? Well, might as well give you guys something to entertain you with.
WARNING! Enemy Guts Man has spawned!
Player’s Turn

{ERROR 404 variable "partyname" was not set properly} has arrived!


Arctic Jungle, F1


@prototedd :

DNA Man picks up the Bomb Circuit!

NEW ITEM DATA!


Bomb Circuit
Core: Explode
Effect: An item to be held. Explode Core weapons heal the user, but they become weak against Cutter Core attacks.

Incinerator Man uses Flame Shot on Big Eye!
1 Damage dealt!
The second attack missed...
The third attack missed...
Enemy’s Turn
Big Eye uses Basic Attack on Incinerator Man!
1 Damage dealt!
Ice Man moves 4 spaces down and 2 spaces right.

Ice Man uses Buster Charge!

Shield Attacker moves a space left. Blader moves 4 spaces right and 1 space down. Adhering Suzy moves 3 spaces right.
Player’s Turn


Richly Courtyard, F1


@Malware :

flipping-suzy AH, YES. THE DOOR BACK TO TOWN- LITERALLY THE ONLY PLACE YOUR ACADEMY OF THIEVES CAN POSSIBLY BE, BECAUSE IT SURE AS HELL ISN’T IN A MYSTERY DUNGEON- IS CONVENIENTLY BROKEN, LEAVING YOUR ONLY CHOICE TO WANDER TO THE OTHER SIDE OF THIS DUNGEON, WITH FREE REIGN TO STEAL WHATEVER YOU WANT.
JUST ADMIT YOU’RE JUST HERE TO STEAL EVERYTHING FROM THIS DUNGEON LIKE ALL THE OTHERS, BECAUSE YOU’RE NOT FOOLING ME, BUCKO.
Just ignore them. They’re just like this because someone stole their E-Tank when they were 5 years built.
YOU SAID YOU WOULDN’T TELL ANYONE!
flipping-suzy BESIDES, IF THEY’RE NOT THIEVES, WHY ARE WE TRYING TO KICK THEIR ?
https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/fire-man/mr40.png I dunno... I just have this strange urge to kill for some reason.
https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/guts-man_alt2/mr40.png ...I would be concerned, but I kinda feel that way, too.
Enemy’s Turn
Flipping Suzy uses Suzy Shot on Death Man!
1 Damage dealt!
Death Man is Stunned!

Just a small reminder on what that does (especially since it is new to Malware):

Stun
Effect: Causes the unit to be unable to move for 3 turns. Attacking or use of items, however, is allowed. Electric Cores cannot be stunned.
Fire Man moves a space down.

Fire Man uses Flame Shot on Life Woman!
1 Damage dealt!
The second attack missed...
1 Damage dealt!
??? moves 2 spaces left. Bomb Man moves 3 spaces down. Guts Man moves 1 space up.
Player’s Turn

^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on June 3rd, 2022 at 6:49pm
Posted 2022/06/03 at 6:49pm
#3
Maniacal Hideaway, F5


Triton Bubble uses Buster Charge!

Aqua Fishtot uses Quick Strike on Skeleton Joe 1*!
9 Damage dealt!
Skeleton Joe 1 is disabled!
Aqua Fishtot earns 7 EXP!
Triton Bubble earns 4 EXP!
Ambience earns 4 EXP!
Pierrobot earns 4 EXP!
The held 1-Up was dropped!

Ambience charges her buster...
Enemy’s Turn

...Woah. Did you just knock that other guy out in one hit. Wow. That’s crazy.
Crazy that you think that intimidates me. Throw me those hands!
Fire Man uses Buster Charge

Skeleton Joe 2 uses Joe Bone on Triton Bibble!
1 Damage dealt!
Player’s Turn



*You had them backwards, but that’s on me for forgetting to label them.
Welcome, Bulba! Seaside Fighters has been accepted! Where would you like to go first?
^ Top
Jazz Plus
 
Jazz Plus
3,032,700 BP
3 TP | 121 PP
Posted on June 3rd, 2022 at 6:51pm
Posted 2022/06/03 at 6:51pm
#4
Gentle Countryside, F2


Darkrai moves 4 spaces up. Piplup moves 3 up.
Enemy’s Turn
Oil Man moves 5 spaces right.

Player’s Turn


...Oh, I’m doing this one, too? Ok.

Abandoned Warehouse, F2



Player’s Turn
^ Top
Malware
 
Malware
12,689,167 BP
9 TP | 498 PP
Posted on June 3rd, 2022 at 7:05pm Edited on 2022/06/03 at 7:12pm
Posted 2022/06/03 at 7:05pm Edited 2022/06/03 at 7:12pm
#5
@Beta Shadow : (death man) WELL I NOW HAVE THE URGE TO TURN THREE ROBOTS INTO SCRAP!
death man attacks the suzi
(life woman) I may be a pacifist but that was uncalled for!
life woman walks over to the suzi and attacks
(life woman) You need to learn some manners, (points to fire man and guts man) You both need to calm down, (looks at ??? and bomb) and you two are ok.
^ Top
Idk947
 
Idk947
106,130,581 BP
1 TP | 128 PP
Posted on June 3rd, 2022 at 7:43pm
Posted 2022/06/03 at 7:43pm
#6
Best man and Guard man go up 1 and 2 tiles respectively and then they use flame shot and shield shot on guts man(wait, do players block attacks by standing in front of them or can the attacks hit anything on range? oh well, if they can't hit the enemy they will just go collect the items)
^ Top
Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on June 3rd, 2022 at 9:54pm Edited on 2022/06/07 at 10:18am
Posted 2022/06/03 at 9:54pm Edited 2022/06/07 at 10:18am
#7
WAHH!? W-Where'd you even-?!
Tesstra tries to jump back but is blocked by the 2 units behind her.
Wh- Uhh...

Huh?! Oh, shoot.
Parallax moves to the seed and picks it up while firing Electric Shots at the Guts Man.

Oh, right! Shoot!
She then frantically fires Time Shots at the Guts Man. (If said Guts Man is disabled, then she picks up the thing it's holding. If there is no item to pick up, then she goes up the stairs)

(By the way, shouldn't Tesstra have Emergency SPD rather than Emergency ATK and Speed Boost rather than Weapons Boost?
Also, I saw that the Bass DS in the tutorial used an Attack Capsule and Buster Charge in the same turn, how does that work?)
^ Top
Bulba413
 
Bulba413
15,374,520 BP
1 TP | 60 PP
Posted on June 3rd, 2022 at 9:59pm
Posted 2022/06/03 at 9:59pm
#8
Hm. The Abandoned Warehouse, maybe?
^ Top
Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on June 4th, 2022 at 3:15pm
Posted 2022/06/04 at 3:15pm
#9
healy Incinerator! there's a strange parka robot behind you! time for a pincer attack?

burnyYou don't need to tell me twice!

Incinerator and DNA attack Iceman with flame shot and buster shot respectively!
^ Top
Bulba413
 
Bulba413
15,374,520 BP
1 TP | 60 PP
Posted on June 4th, 2022 at 5:20pm Edited on 2022/06/04 at 5:26pm
Posted 2022/06/04 at 5:20pm Edited 2022/06/04 at 5:26pm
#10
I'm gonna change Pop Kid's icon to proto-man_crystal and Lake Man's icon to bubble-man_alt. Never mind, I remembered someone else was already using an RM based on that Bubble Man alt. Still changing Pop Kid's icon, though.

I didn't know how to display alt icons before. I'll also go back and retroactively swap the old icons to the new ones.
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on June 4th, 2022 at 6:41pm Edited on 2022/06/04 at 6:46pm
Posted 2022/06/04 at 6:41pm Edited 2022/06/04 at 6:46pm
#11
Triton Bubble releases Water Buster upon Skeleton Joe 2. Aqua Fishtot moves two spaces right. Ambience moves a space up. Pierrobot is stationary.

^ Top
RotomSlashBlast
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 5th, 2022 at 2:41pm
Posted 2022/06/05 at 2:41pm
#12
Enayrk moves three spaces right. If possible, he uses Buster Shot on Cut Man. If not, he uses Buster Charge.

Mondegreen moves four spaces right. If possible, she uses Crystal Shot on Cut Man. If not, she uses Buster Charge.
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on October 1st, 2022 at 3:37pm Edited on 2022/10/01 at 3:39pm
Posted 2022/10/01 at 3:37pm Edited 2022/10/01 at 3:39pm
#13
Sudden realization that I have been forgetting the Expert abilities recently. Whoops. And by sudden I mean I’ve actually started working on this post before I ended up killing it again.

I’ll try to make up for that.

Gente Countryside, F1


@Idk947 :

Best Man uses Flame Shot on Guts Man!
5 Damage dealt!
The second attack missed...
The third attack missed...

Shield Expert boosts the power of Guard Man’s attack!
Guard Man uses Shield Shot on Guts Man!
1 Damage dealt!
The second attack missed...
The third attack missed...

@Lushkk :

Firstly, thanks. Secondly, Bass DS did that through hold item shenanigans, which occur... Basically whenever I remember them tbh.

Thirdly, a problem with Parallax shooting Guts Man while picking up the seed:
1. Range
2. Wall (which does impede attacks)

You still pick up the Radiation Seed, though.

NEW ITEM DATA! i’ll update databases when i get around to it


Radiation Seed
Effect: An item to be thrown. Whoever is hit with it is inflicted with Radiation.

NEW STATUS DATA!

Radiation
Core: Explode
Effect: Causes the unit to be volatile, causing explosive damage to all surrounding robots when hit. Explode Core robots cannot be Radiated.

Time Expert boosts the power of Tesstra’s attack!
Tesstra uses Time Shot on Guts Man!
Super Effective!
5 Damage dealt!
Guts Man is disabled!
Tesstra earns 14 EXP!
Parallax earns 7 EXP!
Best Man earns 7 EXP!
Guard Man earns 7 EXP!
The held Step Drive was dropped!
Enemy’s Turn

There are no enemies.


Arctic Jungle, F1


@prototedd :

Flame Expert boosts the power of Incinerator Man’s attack!
Incinerator Man uses Flame Shot on Ice Man!
Not very effective...
3 Damage dealt!
The second attack missed...
The third attack missed...

Neutral Expert boosts the power of DNA Man’s attack!
DNA Man uses Buster Shot on Ice Man!
[align-right]3 Damage dealt!
3 Damage dealt!
The third attack missed...
Enemy’s Turn

Nice tactic. Mind if we borrow it?

[align-right]Ice Man’s speed is boosted by +2!

Freeze Expert boosts the power of Ice Man’s attack!
Ice Man uses Freeze Buster on DNA Man!
10 Damage dealt!
Shield Attacker moves a space right. Blader moves a space down and a space right.

Blader uses Blader Slicer on Incinerator Man!
Not very effective...
1 Damage dealt!
Big Eye uses Basic Attack on Incinerator Man!
1 Damage dealt!
Adhering Suzy moves a space down.

Adhering Suzy uses Adhering Dash on Incinerator Man!
1 Damage dealt!
WARNING! Enemy Spine has spawned!
Player’s Turn

^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on October 1st, 2022 at 3:38pm
Posted 2022/10/01 at 3:38pm
#14
Richly Courtyard, F1


@Malware :

You didn’t specify which weapon you’re using to attack so I’m just going to pick at random and just leave these here:



Death Man uses Buster Charge!

Life Woman charges Shield Buster!
Defense is increased by +2!

flipping-suzy I REFUSE.
https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/fire-man/mr40.png That’s fair, but I’m afraid I’m just going to not calm down.
https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/guts-man_alt2/mr40.png Sorry, miss, but something tells me a brawl’s going to be what happens regardless.
Thanks for the compliment, I guess?
https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/bomb-man/mr40.png Yeah, thanks! Now hold still so I can throw my bombs at you!
...Maybe retract one of those compliments of yours.
Enemy’s Turn
Flipping Suzy uses Suzy Shot on Life Woman!
1 Damage dealt!
Fire Man charges his Flame Buster!
Attack is increased by +2!

??? moves 2 spaces left.

??? uses Buster Shot on Death Man!
1 Damage dealt!
1 Damage dealt!
The third attack missed...
Bomb Man moves 2 spaces down and a space left.

Bomb Man charges Explode Buster!
Attack increased by +2!

Guts Man moves 1 space up.

WARNING! Enemy Oil Man has spawned!
Player’s Turn


Maniacal Hideaway, F5


Water Expert boosts the power of Triton Bubble’s attack!
Triton Bubble uses Water Buster on Skeleton Joe 2!
Skeleton Joe 2 takes 13 Damage!
Skeleton Joe 2 is disabled!
Triton Bubble earns 8 EXP!
Aqua Fishtot earns 4 EXP!
Ambience earns 4 EXP!
Pierrobot earns 4 EXP!
OVERKILL BONUS! Received 4 Bolts!
...Oh? It seems Skeleton Joe wishes to join your team! Accept?
(Note: If accepted, the character will go directly to your reserves.)

Aqua Fishtot picks up the Extra Life!
Enemy’s Turn
Fire Man goes down 1 space.

Player’s Turn


IT’SA SPOOKY MONTH!



Indeed, the time of spooks is a decent time to raise a thread from the dead, isn’t it?

...Erm, again, anyways...

And in honor of this month of haunting, I feel like we deserve a bit of a treat, no?

For the duration of Halloween, EVERY FLOOR barring any boss floors we may or may not encounter along the way will contain 3 different Ally Robot Masters. If you speak with them, they may have a little something for you...


Candy Corn
Core: Explode
Effect: An item that can only be found during Halloween. Boosts the consumer’s Attack, Defense, and Speed by 2 and makes them immune to negative stat changes and effects.

One piece of Candy Corn will be given for each member on the receiver’s team... IF that’s what you end up with.

BE WARNED: Each of these robots will have a 40% chance to give you a random TRICK instead, giving out terrible curses, such as (but not entirely limited to):
- Dealing damage
- Inflicting a random status effect
- The stairs may even be sealed away until you defeat the trickster robot!

This event will last until the end of October, so treat yourself for some sweets... and beware for scares.

And yes, we’re still doing the April Fools event until the start of the next story mission.
^ Top
Malware
 
Malware
12,689,167 BP
9 TP | 498 PP
Posted on October 1st, 2022 at 3:48pm Edited on 2022/10/01 at 4:03pm
Posted 2022/10/01 at 3:48pm Edited 2022/10/01 at 4:03pm
#15
death man's eyes turn a dark crimson and to twitching almost as if glitching
(death man) IF ITS I FIGHT YOU WANT ITS A FIGHT YOUR GONNA GET! ILL !&@^#$( STRANGLE YOU WITH YOUR OWN WIRES!
death man uses shadow shot
(life woman) welp I guess peace isn't a option.
life woman uses shield shot
both attacks are aimed at the suzi
^ Top
Jazz Plus
 
Jazz Plus
3,032,700 BP
3 TP | 121 PP
Posted on October 1st, 2022 at 5:52pm
Posted 2022/10/01 at 5:52pm
#16
Gentle Countryside, F2


Ah, today is such a joyous day! And I’m not simply referring to our return once again to this domain of Robots and Dungeons.
The month of October has always been my favorite... The nights get longer as the winds grow cold. Shadows loom, and evil lurks in the air... I simply cannot stop myself from smiling. This is as close as it gets to my ideal world of darkness.
...And for once, I have a friend that I am able to share this with. Sure, beforehand, I had that ghost and my old Nightmare Force as companions... But they simply do not share the vision I hold. They couldn’t possibly see things the way I see them.
...Alas, it is not their fault that it is this way... Still, I have my own company to celebrate this time of year, now. Perhaps I should look forward to-

Are you going to make your turn, or...?

Ah, right, of course. I’ll carry on, then.

Darkrai moves 4 spaces up.

Shadow Expert boosts the power of Darkrai’s attack!
Darkrai uses Shadow Shot on Oil Man!
Oil Man takes 9 Damage!
Another hit! 9 Damage!
Oil Man is disabled!
Darkrai earns 9 EXP!
Piplup earns 5 EXP!
The held (AU) Chilled Body was dropped!

Darkrai picks up the Fortune Module!
Piplup moves a space right and 2 spaces up.
There are no enemies, so...


Abandoned Warehouse, F2


Moved and busters charged.
Enemy’s Turn
Cut Man moves a space up. Ice Man moves 6 spaces right.

Cutter Expert boosts the power of Cut Man’s attack!
Cut Man uses Cutter Shot on Mondegreen!
Mondegreen takes 1 Damage!
Another hit! 1 Damage!
The third hit missed...
Player’s Turn

^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on October 1st, 2022 at 10:39pm
Posted 2022/10/01 at 10:39pm
#17
Perhaps I'll add dialogue and format later, but I'm not feeling well right now, so I'll keep things concise. Team Bubble accepts.

Triton Bubble moves two spaces right, and then one up. Should he have the range necessary, he'll let loose a Water Buster. Aqua Fishtot moves a space left and four up. Ambience moves a space down and one more right. Pierrobot maintains his position.

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Idk947
 
Idk947
106,130,581 BP
1 TP | 128 PP
Posted on October 2nd, 2022 at 12:15pm
Posted 2022/10/02 at 12:15pm
#18
So i guess Best man and Guard man will go towards the stairs
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Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on October 3rd, 2022 at 5:44am Edited on 2022/10/04 at 5:08am
Posted 2022/10/03 at 5:44am Edited 2022/10/04 at 5:08am
#19
Phew.. That was close.
Are you alright? We could take a break if yo-
Never! We are going and That. Is. Fina-ahh!

Tesstra moves up and trips on the Step Drive... (If the Step Drive is not there for whatever reason, then stairs.)

...
While you're "taking a break" down there, mind picking up that thing you tripped on?
..Fine.

Parallax and Tesstra use Buster Charge.
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RotomSlashBlast
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on October 3rd, 2022 at 10:24am
Posted 2022/10/03 at 10:24am
#20
Well then.

Enayrk moves 4 spaces right and one south, then uses Speed Buster on Cut Man.
Mondegreen moves two spaces north and 3 right, then fires a Swift Shot at Fuse Man.
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